The game has been listed among the greatest games of all time. A common point of criticism from reviewers was that the high cost of the game relative to its short length might deter players from purchasing the title, but some reviews proposed that Limbo had an ideal length. Limbo received critical acclaim, but its minimal story polarised critics some critics found the open-ended work to have deeper meaning that tied well with the game's mechanics, while others believed the lack of significant plot and abrupt ending detracted from the game. Based on its aesthetics, reviewers classified Limbo as an example of video games as an art form. Journalists praised the dark presentation, describing the work as comparable to film noir and German Expressionism. The game is presented in black-and-white tones, using lighting, film grain effects and minimal ambient sounds to create an eerie atmosphere often associated with the horror genre. Playdead called the style of play "trial and death", and used gruesome imagery for the boy's deaths to steer the player from unworkable solutions. The developer built the game's puzzles expecting the player to fail before finding the correct solution. The player guides an unnamed boy through dangerous environments and traps as he searches for his sister. Limbo is a 2D side-scroller, incorporating a physics system that governs environmental objects and the player character. The game was released in July 2010 on Xbox Live Arcade, and has since been ported by Playdead to several other systems, including the PlayStation 3, Linux and Microsoft Windows. Between the tough puzzles and deadly traps, Limbo can be a difficult game at times, but is often very satisfying when you finally finish a frustrating section.Limbo is a puzzle- platform video game developed by independent studio Playdead and originally published by Microsoft Game Studios for the Xbox 360. Certain elements force you to only move in one direction, while various gravity and physics puzzles require you to think in new ways. Despite the relatively simplistic controls, Limbo contains some creative and challenging puzzles that are sure to test your wit. There are no game overs or significant losses upon death, although you'll likely have to restart any puzzle you're attempting if you die. Limbo is particularly dark with its death scenes, although dying doesn't set you back very far. If you're not careful, it's easy to fall into a trap and perish. The boy has no weapons or offensive abilities to speak of, so any enemies or dangers must be avoided instead of eliminated. Like many other platformer games, you'll advance to the right of the screen, dodging obstacles and solving light puzzles along the way. Players can run and jump, climb up ledges and ropes, as well as descend ladders and manipulate some objects. Gameplay in Limbo is almost as straightforward as its story, with minimal practice needed to master the controls. The forest is a dark and dangerous place, but you'll have to endure its many pitfalls if you want to rescue the boy's sister. During his adventure, the young boy encounters various supernatural and fantasy obstacles, including a giant spider, otherworldly worms, and more. Since the game contains no dialogue, a lot of the narrative is told through environmental storytelling. In Limbo you play as an unnamed young boy, walking through a mysterious forest in the dead of night.
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